<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Watch lines and pixels turn into worlds</description><title>Building Feverdream</title><generator>Tumblr (3.0; @dreamdev)</generator><link>http://dreamdev.tumblr.com/</link><item><title>
The bridge connecting Heel to the slums.  
(btw, sorry for the...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lvju8ffBw51r4ww92o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div&gt;
&lt;p&gt;The bridge connecting Heel to the slums.  &lt;/p&gt;
&lt;p&gt;(btw, sorry for the huge no-post gap!  I found myself neck deep in work for a while)&lt;/p&gt;
&lt;/div&gt;</description><link>http://dreamdev.tumblr.com/post/13609240055</link><guid>http://dreamdev.tumblr.com/post/13609240055</guid><pubDate>Thu, 01 Dec 2011 15:50:39 -0800</pubDate><category>background art</category><category>sketch</category></item><item><title>Heel is a major gentleman’s club in the world of...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ltrk42Lj8f1r4ww92o2_500.jpg"/&gt;&lt;br/&gt; Waitresses, strippers, staff; interiors&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_ltrk42Lj8f1r4ww92o1_500.jpg"/&gt;&lt;br/&gt; The Entrance and Bar to Heel&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_ltrk42Lj8f1r4ww92o3_500.jpg"/&gt;&lt;br/&gt; Cages.  Dance cages&lt;br/&gt;&lt;br/&gt; &lt;p&gt;Heel is a major gentleman’s club in the world of Feverdream.  Zappa works there as an entertainer and bouncer.&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/12024726756</link><guid>http://dreamdev.tumblr.com/post/12024726756</guid><pubDate>Thu, 27 Oct 2011 23:45:00 -0700</pubDate></item><item><title>
Hello again!  Now, since this blog is about the game, Feverdream, I wanted to show some technical...</title><description>&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lte8jh0YkM1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Hello again!  Now, since this blog is about the &lt;em&gt;game, &lt;/em&gt;Feverdream, I wanted to show some technical aspects too.  So far, it has been all art.&lt;/p&gt;
&lt;p&gt;&lt;img width="400" align="left" src="http://media.tumblr.com/tumblr_lte8lyk25v1qb32k0.jpg"/&gt;So, even if I have a wonderful level drawn out, it means nothing if I can&amp;#8217;t get that into Flash.  I&amp;#8217;ll start off by &lt;strong&gt;importing&lt;/strong&gt; my items into the library, and organizing.&lt;/p&gt;
&lt;p&gt;.&lt;/p&gt;
&lt;p&gt;.&lt;/p&gt;





&lt;p&gt;&lt;img width="400" align="right" src="http://media.tumblr.com/tumblr_lte8plxA8d1qb32k0.jpg"/&gt;&lt;/p&gt;

&lt;p&gt;There are literally thousands of items involved in a full game, It&amp;#8217;s great to organize your library.  You&amp;#8217;ll spend all your time searching otherwise.&lt;/p&gt;

&lt;p&gt;This folder has everything I imported for the first level.&lt;/p&gt;















&lt;p&gt;And, after a few hours of drag-n-drop&amp;#8230;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lte8t8UJuc1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;It ends up looking like this in the Flash stage.  All those shapes?  They&amp;#8217;re linked to code that tells the game what to do.&lt;/p&gt;
&lt;p&gt;So, all that said and done, how does it look in game?&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lte8z5faMd1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lte8zql8lt1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;For all you who said &amp;#8216;tl;dr&amp;#8217;, tomorrow&amp;#8217;s post will be more eye candy and less words. :)&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11718470080</link><guid>http://dreamdev.tumblr.com/post/11718470080</guid><pubDate>Thu, 20 Oct 2011 19:21:20 -0700</pubDate><category>technical</category><category>tl;dr</category><category>heel</category></item><item><title>Running the chain:   Process</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ltapilcFul1r4ww92o1_500.jpg"/&gt;&lt;br/&gt; Deciding on how to compose this...&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_ltapilcFul1r4ww92o2_500.jpg"/&gt;&lt;br/&gt; When I figure it out, I move to pencils&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_ltapilcFul1r4ww92o3_500.jpg"/&gt;&lt;br/&gt; Then painting!&lt;br/&gt;&lt;br/&gt; &lt;p&gt;Running the chain:   Process&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11643210862</link><guid>http://dreamdev.tumblr.com/post/11643210862</guid><pubDate>Tue, 18 Oct 2011 21:23:00 -0700</pubDate><category>concept art</category><category>process</category><category>copout</category></item><item><title>A few more paintings I did at the beginning of the project.  The...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lt8logS8aY1r4ww92o2_500.jpg"/&gt;&lt;br/&gt; Locomotive&lt;br/&gt;&lt;br/&gt; &lt;img src="http://24.media.tumblr.com/tumblr_lt8logS8aY1r4ww92o1_500.jpg"/&gt;&lt;br/&gt; The Traincatcher&lt;br/&gt;&lt;br/&gt; &lt;p&gt;A few more paintings I did at the beginning of the project.  The main purpose of these was to establish a mood for the world, and to get my blood pumping!&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11594420549</link><guid>http://dreamdev.tumblr.com/post/11594420549</guid><pubDate>Mon, 17 Oct 2011 18:05:04 -0700</pubDate><category>painting</category><category>concept art</category></item><item><title>A fight in Bridgeton.  One of the first illustrations I did for...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lt53llDibz1r4ww92o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A fight in Bridgeton.  One of the first illustrations I did for Feverdream.&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11509404119</link><guid>http://dreamdev.tumblr.com/post/11509404119</guid><pubDate>Sat, 15 Oct 2011 20:41:45 -0700</pubDate><category>concept art</category><category>painting</category></item><item><title>Zappa</title><description>&lt;p&gt;For the longest time, I&amp;#8217;ve had this image in my head of what Zappa should look like.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lt3kzyOuec1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;He&amp;#8217;s a badass, right?  In the story framework, Zappa was written to be a no-holds-barred vigilante.  But as the story progressed, I saw a much more interesting version of him forming.  &lt;/p&gt;
&lt;p&gt;In many situations, he&amp;#8217;s quite timid and hesitant.  He&amp;#8217;s kind of a shrimp (by video-game character standards).  I liked him better this way because it&amp;#8217;d be interesting to see how he gets around this in a world where everyone is a total beast.  I wanted this behavior to reflect more in his design.  So I started again.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lt3l63Q2Y81qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Now it&amp;#8217;s getting there!  He&amp;#8217;s not the biggest bad boy in town, but he sure tries hard.  His silhouette isn&amp;#8217;t defining enough,though, considering he&amp;#8217;s going to be 150 pixels tall on screen.&lt;/p&gt;
&lt;p&gt;so push!&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lt3l9egDVv1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Okay.  &lt;/p&gt;
&lt;p&gt;Now for the first segment of &lt;strong&gt;Behind the Curtain&lt;/strong&gt;!&lt;/p&gt;
&lt;p&gt;From here to in game:&lt;/p&gt;
&lt;p&gt;&lt;em&gt;1.&lt;/em&gt; turnarounds&lt;/p&gt;

&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lt3li3fxSR1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;2. layout - like a paper puppet &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;(credit goes to Andrew Mar for these inks, an incredible draftsman)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;img src="http://media.tumblr.com/tumblr_lt3lrtqdcG1qb32k0.jpg"/&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;img src="http://media.tumblr.com/tumblr_lt3ls3Dpav1qb32k0.jpg"/&gt;&lt;br/&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;3. Sprite Animation Layout - run, Zappa, run&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;img src="http://media.tumblr.com/tumblr_lt3lunoJLN1qb32k0.jpg"/&gt;&lt;br/&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;4. Building in Flash&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;img width="370" src="http://media.tumblr.com/tumblr_lt3m9bon5h1qb32k0.jpg"/&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;And here he is, as he appears in game!  Looks a lot different, right?  An entire art in itself lies in the translation between illustrated character, and in game character.&lt;/p&gt;
&lt;p&gt;Long post.  Cya Monday! :)&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11471395547</link><guid>http://dreamdev.tumblr.com/post/11471395547</guid><pubDate>Sat, 15 Oct 2011 01:35:30 -0700</pubDate><category>zappa</category><category>character</category><category>behind the curtain</category></item><item><title>Knefee</title><description>&lt;p&gt;For real this time!&lt;/p&gt;
&lt;p&gt;As I was coming up with characters, one gave me some difficulty.  The girl who appears in the feverdream, Knefee, is the only one that&amp;#8217;s not part of that world.  But I wanted her to be fierce and independent, not the typical &amp;#8216;Princess Peach&amp;#8217; female lead.&lt;/p&gt;
&lt;p&gt;&lt;img align="left" width="300" src="http://media.tumblr.com/tumblr_lt1zs1EIEw1qb32k0.jpg"/&gt;&lt;/p&gt;


&lt;p&gt;This sketch stuck with me for some reason.  As a most basic design, I could already tell what kind of person she was.  So I went with it.&lt;/p&gt;

&lt;p&gt;She&amp;#8217;s young, but she doesn&amp;#8217;t trust anyone.  Knefee was a thief in her own world, and uses this skill to her advantage while in the feverdream.  Seeing as the entire world is trying to take advantage of her, she has no problem taking advantage of it.&lt;/p&gt;





&lt;p&gt;&lt;img align="left" src="http://media.tumblr.com/tumblr_lt1zxjRHtG1qb32k0.jpg"/&gt;&lt;/p&gt;
















&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lt203nGAXm1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lt206pPUh91qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Tomorrow, you&amp;#8217;ll be meeting Zappa!&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11432797478</link><guid>http://dreamdev.tumblr.com/post/11432797478</guid><pubDate>Fri, 14 Oct 2011 04:40:05 -0700</pubDate><category>character</category><category>knefee</category><category>concept</category></item><item><title>Trolling</title><description>&lt;p&gt;Okay so I didn&amp;#8217;t get to Knefee.  I&amp;#8217;ll just put that off until tomorrow.&lt;/p&gt;

&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lsxxr5Bza51qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lsxxrxZiAQ1qb32k0.jpg"/&gt;&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11347239346</link><guid>http://dreamdev.tumblr.com/post/11347239346</guid><pubDate>Tue, 11 Oct 2011 23:53:07 -0700</pubDate><category>thumbnails</category><category>trolling</category></item><item><title>Revenge of the Thumbs</title><description>&lt;p&gt;So, now that you&amp;#8217;ve had nightmares about all those thumbnails&amp;#8230;&lt;/p&gt;
&lt;p&gt;here&amp;#8217;s &lt;em&gt;more!&lt;/em&gt;  &amp;gt;:)&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lstiu3c4ke1qb32k0.jpg" width="500"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lstivxOcFX1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lstixbhnom1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;So, now I&amp;#8217;ve got a pretty thorough exploration of this world in the form of tiny images.  &lt;/p&gt;
&lt;p&gt;But I know what you&amp;#8217;re thinking:  What good is this big world if we&amp;#8217;ve got no one in it to relate to?!&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lstj64eXIe1qb32k0.jpg" align="left"/&gt;So tomorrow, I&amp;#8217;ll introduce Knefee!  A young thief cast into the Feverdream, knowing nothing about it.&lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11244765088</link><guid>http://dreamdev.tumblr.com/post/11244765088</guid><pubDate>Sun, 09 Oct 2011 14:49:00 -0700</pubDate><category>thumbnails</category></item><item><title>Welcome</title><description>&lt;p&gt;For new readers, I know you have this question:  What the hell is Feverdream?&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lsrqutPgwB1qb32k0.png"/&gt;&lt;/p&gt;
&lt;p&gt;Well, Feverdream is a world, that exists inside my head.  In fact, it&amp;#8217;s been in there for a long time, but I&amp;#8217;ve only recently become skilled enough to share it with you.&lt;/p&gt;
&lt;p&gt;For now, let&amp;#8217;s start exploring it through thumbnails! &lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lsrrm8DjWK1qb32k0.jpg" width="500"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;img width="600" src="http://media.tumblr.com/tumblr_lsrrckhyxM1qb32k0.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Tomorrow?  More thumbs!   &lt;/p&gt;</description><link>http://dreamdev.tumblr.com/post/11200461556</link><guid>http://dreamdev.tumblr.com/post/11200461556</guid><pubDate>Sat, 08 Oct 2011 15:49:00 -0700</pubDate><category>thumbnails</category><category>welcome</category></item></channel></rss>
